Renderable::GetAmbientBlendState
Defined in:
Returns the ambient pass blend state.
C4Renderable.hPrototype
uint32 GetAmbientBlendState(void) const;
Description
The GetAmbientBlendState function returns the blending function used when an object is rendered in the ambient pass. See the Renderable::SetAmbientBlendState function for more information about the value returned.
See Also
