MessageMgr::SendMessageJournal
Defined in:
Sends a controller message to all player in a multiplayer game and adds it to the message journal.
C4Messages.hPrototype
void SendMessageJournal(ControllerMessage *message);
Parameters
message |
The message to be sent. |
Description
The SendMessageJournal function sends the controller message given by the message parameter to every player and to the local machine. The message is received and processed on the local machine before SendMessageJournal returns. The message is also added to the message journal, and ownership of the ControllerMessage object is transferred to the Message Manager.A client machine should not call the
SendMessageJournal function.
See Also
