Joint::SetSecondConnectedRigidBody
Defined in:
Sets the second rigid body connected to a joint.
C4Joints.hPrototype
void SetSecondConnectedRigidBody(Node *node);
Parameters
node |
The node representing the second rigid body. |
Description
The SetSecondConnectedRigidBody function sets the second rigid body connected to a joint to the node specified by the node parameter. This node must have a rigid body controller assigned to it in order to be affected by the joint.If the first rigid body connector is
nullptr, then the second rigid body connector is ignored. When connecting only one node to a joint, the first rigid body connector should always be used.The second rigid body connector is initially set to
nullptr.
See Also
Joint::GetSecondConnectedRigidBody
Joint::GetFirstConnectedRigidBody
