Node::GetNodeTransform
Defined in:
Returns a node's local transform.
C4Node.hPrototype
const Transform4D& GetNodeTransform(void) const;
Description
The GetNodeTransform function returns a node's local transform. This transform represents the change in coordinates between a node's local coordinate system (object space) and the coordinate system of its immediate parent node. To retrieve the transform from object space to world space, call the Transformable::GetWorldTransform function.
See Also
