Node::GetNodeType
Defined in:  
Returns the type of a node.
C4Node.hPrototype
NodeType GetNodeType(void) const;
Description
The GetNodeType function returns the type of a node. The following table lists the built-in types that can be returned. Additional types may be defined by the application.
kNodeGeneric | 
Generic node. | 
kNodeCamera | 
Camera node. | 
kNodeLight | 
Light node. | 
kNodeSource | 
Sound source node. | 
kNodeGeometry | 
Geometry node. | 
kNodeInstance | 
Instanced world node. | 
kNodeModel | 
Model node (character, projectile, etc.). | 
kNodeBone | 
Bone node used in skeletal animation. | 
kNodeMarker | 
Marker node. | 
kNodeTrigger | 
Trigger node. | 
kNodeEffect | 
Effect node. | 
kNodeEmitter | 
Emitter node. | 
kNodeSpace | 
Space node. | 
kNodePortal | 
Portal node. | 
kNodeZone | 
Zone node. | 
kNodeSkybox | 
Skybox node. | 
kNodeImpostor | 
Impostor node. | 
kNodePhysics | 
Physics node. | 
kNodeShape | 
Physics shape node. | 
kNodeJoint | 
Physics joint node. | 
kNodeField | 
Physics field node. | 
kNodeBlocker | 
Physics blocker node. | 
