VisibilityRegion::QuadVisible
Defined in:
Determines whether quad is visible in a region.
C4Regions.hPrototype
bool QuadVisible(const Point3D *vertex) const;
Parameters
vertex |
A pointer to an array containing the four world-space vertex positions belonging to the quad. |
Description
The QuadVisible function determines whether the quad specified by the vertex parameter is visible inside a region. If all four vertex positions fall completely on the negative side of any single plane bounding the region, then the return value is false. Otherwise, the return value is true.
See Also
VisibilityRegion::PolygonVisible
VisibilityRegion::SphereVisible
