Models and Instanced Worlds: Revision history

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15 July 2023

  • curprev 10:5310:53, 15 July 2023Eric Lengyel talk contribs 5,423 bytes +5,423 Created page with "__NOTOC__ There are two file formats in which scene data can be saved for use in the C4 Engine: # A world file having the <code>.wld</code> extension. # A model file having the <code>.mdl</code> extension. Both of these types of resources can contain just about any kind of scene data, and they can both be loaded into a larger world as instances of the data they contain. This article describes the differences between models and instanced worlds and discusses when one ty..."