Physics Controller: Revision history

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15 July 2023

  • curprev 10:4510:45, 15 July 2023Eric Lengyel talk contribs 1,426 bytes +1,426 Created page with "__NOTOC__ The '''Physics Controller''' is a type of controller that represents the global physics simulation. The Physics Controller is built into the core engine, and automatically assigned to the Physics Node when it is placed in the scene. A single Physics Node should be placed in any world that uses the built-in physics simulation by using the tool in the Physics Page. == Settings == The following settings are available for Physics Controllers. {| {{Table}} {{..."