Release Notes for Build 135: Revision history

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15 July 2023

  • curprev 09:4309:43, 15 July 2023Eric Lengyel talk contribs 5,938 bytes +5,938 Created page with "__NOTOC__ '''Release date:''' May 12, 2007 * Antialiasing has been re-implemented in the engine using the <code>GL_EXT_framebuffer_multisample</code> extension. The number of samples per pixel can be set in the Graphics Settings dialog, and the engine supports up to 8 samples when available. * The weapon code in the demo game has received a big upgrade. All weapons now shoot precisely from their barrels. More importantly, the proton cannon is now implemented. When it's..."