Release Notes for Version 3.0: Revision history

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15 July 2023

  • curprev 10:1410:14, 15 July 2023Eric Lengyel talk contribs 15,903 bytes +15,903 Created page with "__NOTOC__ '''Release date:''' July 29, 2013 '''WARNING:''' In version 3.0, all shaders are permanently changed to a new layout when a world is opened. See Shader Editor below. Just in case something goes wrong, please be sure to make a backup of your <code>Data</code> folder before running version 3.0. == Core Engine == * The Visual Studio projects now use shared property sheets to specify build settings. * The <code>ToolCode</code> directory has been removed, and al..."