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Combined display of all available logs of C4 Engine Wiki. You can narrow down the view by selecting a log type, the username (case-sensitive), or the affected page (also case-sensitive).

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  • 10:54, 15 July 2023 Eric Lengyel talk contribs created page Cascaded Shadow Mapping (Created page with "__NOTOC__ Cascaded shadow mapping is the method used by the C4 Engine to cast real-time dynamic shadows over very large areas for an infinite light source. This article describes the settings that control the sizes of the cascades and the transition areas between them, which affect the resolution of the shadows and the smoothness involved in changing from one cascade to another. == Shadow Settings == The infinite light generates up to four separate shadows maps during...")