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  • ...be clipped as if they were quads. Of course, with the forthcoming geometry shaders, none of this will really matter. ...
    12 KB (1,978 words) - 09:31, 15 July 2023
  • ...tex for each selected water geometry, and this information is available to shaders so that various effects can be created based on the depth of the water and ...
    12 KB (2,037 words) - 10:07, 15 July 2023
  • * Redesigned the shader initialization code for per-pixel lighting. Shaders now assemble themselves out of much simpler components. * Rewrote most of the real-time shader architecture. Shaders can now hold multiple textures, they have their own set of vertex attribute ...
    80 KB (12,178 words) - 09:20, 15 July 2023
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