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  • ...gine Development'', abbreviated FGED, is a series of books written by Eric Lengyel. It describes the mathematical and engineering details of many of the techn
    303 bytes (44 words) - 03:32, 10 May 2020
  • * [http://foundationsofgameenginedev.com/ Lengyel, Eric. ''Foundations of Game Engine Development, Volume 2: Rendering'', Terathon
    2 KB (391 words) - 20:58, 9 May 2020
  • * [http://foundationsofgameenginedev.com/ Lengyel, Eric. ''Foundations of Game Engine Development, Volume 2: Rendering'', Terathon
    3 KB (492 words) - 03:28, 10 May 2020
  • ...for ''Foundations of Game Engine Development'', a series of books by Eric Lengyel. See [[FGED]].
    5 KB (881 words) - 03:29, 10 May 2020