World Editor: Revision history

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15 July 2023

  • curprev 11:4911:49, 15 July 2023Eric Lengyel talk contribs 16,734 bytes +16,734 Created page with "The '''World Editor''' tool module is used to create every scene that the C4 Engine displays (however, scene data may be imported from other sources.) All of the data describing a world is stored in a world resource having the <code>.wld</code> extension, and world resources are stored in subfolders of the <code>Data</code> directory. The World Editor is opened by selecting '''New World''' or '''Open World''' from the C4 Menu, or by typing <code>world</code> [''name..."