Plane3D::Unitize
Defined in:
Unitizes the weight of a plane.
TSPlane3D.h
Prototype
Plane3D& Unitize(void);
Description
The Unitize
function multiplies a plane by the inverse magnitude of its weight, which is the 3D bivector given by its x, y, and z coordinates. After calling this function, the plane has a unit-length normal. If the x, y, and z coordinates are all zero, then the result is undefined.The return value is a reference to the plane object.