Transform4D::MakeRotation
Defined in:
Returns a matrix that represents a rotation about a given axis.
TSMatrix4D.hPrototype
static Transform4D MakeRotation(float angle, const Bivector3D& axis);
Parameters
angle |
The angle through which to rotate, in radians. |
axis |
The axis about which to rotate. This bivector must have unit magnitude. |
Description
The MakeRotation function returns a matrix representing a rotation through the angle given by the angle parameter about the axis given by the axis parameter.
See Also
