Player::GetChatSoundGroup
Defined in:
Returns the sound group to which a player's voice chat belongs.
C4Messages.h
Prototype
SoundGroup *GetChatSoundGroup(void) const;
Description
The GetChatSoundGroup
function returns the sound group to which a player's voice chat belongs. If a player does not belong to any sound group, which is the initial state, then the return value is nullptr
.
See Also