C4 Engine
C4 Engine API Documentation

NetworkMgr::SetReliableResendCount

Defined in:  C4Network.h
Sets the time interval between reliable packet transmission attempts.
Prototype

void SetReliableResendCount(int32 count);

Parameters
count The number of attempts that are made to transmit a reliable packet.
Description
When the Network Manager sends a reliable packet, it waits for a return receipt, or acknowledgement, from the receiving machine that confirms the packet's arrival at its destination. If an acknowledgement has not been received after a certain time period, the packet is retransmitted. The Network Manager makes a certain number of attempts before a connection is considered to have timed out. The SetReliableResendCount function sets the number of attempts that the Network Manager makes to send a reliable packet.

When a connection times out, the Network Manager calls the currently installed network event procedure, if any, and then disconnects from the machine that timed out. The low-level network event procedure can be set using the NetworkMgr::SetNetworkEventCallback function, but this procedure should not be changed if the Message Manager is being used. Instead, the Message Manager will call the Application::HandleConnectionEvent function when a connection times out.
See Also

NetworkMgr::GetReliableResendCount

NetworkMgr::GetReliableResendTime

NetworkMgr::SetReliableResendTime

NetworkMgr::SetNetworkEventCallback

Application::HandleConnectionEvent