C4 Engine
C4 Engine API Documentation

Editor::GetResourceName

Defined in:  C4WorldEditor.h
Returns the resource name for an editor window.
Prototype

const char *GetResourceName(voidconst;

Description
The GetResourceName function returns a pointer to the resource name for the world being edited in an editor window. If the editor was created as a new scene that has not yet been saved, then the return value will point to an empty string.