Uploads by Eric Lengyel
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This special page shows all uploaded files.
Date | Name | Thumbnail | Size | Description | Versions |
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02:43, 6 January 2025 | Shader avg.png (file) | ![]() |
31 KB | 1 | |
02:42, 6 January 2025 | Shader add.png (file) | ![]() |
29 KB | 1 | |
02:42, 6 January 2025 | Shader abs.png (file) | ![]() |
30 KB | 1 | |
02:41, 6 January 2025 | Shader impostornormal.png (file) | ![]() |
36 KB | 1 | |
02:35, 6 January 2025 | Shader impostortexture.png (file) | ![]() |
33 KB | 1 | |
02:35, 6 January 2025 | Shader terrainnormal1.png (file) | ![]() |
62 KB | 1 | |
02:34, 6 January 2025 | Shader terraintexture.png (file) | ![]() |
62 KB | 1 | |
02:34, 6 January 2025 | Shader painttexture.png (file) | ![]() |
30 KB | 1 | |
02:34, 6 January 2025 | Shader normalmap.png (file) | ![]() |
64 KB | 1 | |
02:34, 6 January 2025 | Shader texturemap.png (file) | ![]() |
70 KB | 1 | |
02:33, 6 January 2025 | Shader merge4d.png (file) | ![]() |
30 KB | 1 | |
02:33, 6 January 2025 | Shader merge3d.png (file) | ![]() |
29 KB | 1 | |
02:33, 6 January 2025 | Shader merge2d.png (file) | ![]() |
30 KB | 1 | |
02:33, 6 January 2025 | Shader primitivefacing.png (file) | ![]() |
29 KB | 1 | |
02:33, 6 January 2025 | Shader fragmentdepth.png (file) | ![]() |
29 KB | 1 | |
02:32, 6 January 2025 | Shader time.png (file) | ![]() |
28 KB | 1 | |
02:32, 6 January 2025 | Shader constantluminance.png (file) | ![]() |
27 KB | 1 | |
02:32, 6 January 2025 | Shader constantcolor.png (file) | ![]() |
24 KB | 1 | |
02:31, 6 January 2025 | Shader constantvector.png (file) | ![]() |
35 KB | 1 | |
02:31, 6 January 2025 | Shader constantscalar.png (file) | ![]() |
31 KB | 1 | |
02:28, 6 January 2025 | Shader kill.png (file) | ![]() |
29 KB | 1 | |
02:28, 6 January 2025 | Shader horizon.png (file) | ![]() |
78 KB | 1 | |
02:28, 6 January 2025 | Shader parallax.png (file) | ![]() |
48 KB | 1 | |
02:28, 6 January 2025 | Shader tangenttoworld.png (file) | ![]() |
32 KB | 1 | |
02:27, 6 January 2025 | Shader deltadepth.png (file) | ![]() |
29 KB | 1 | |
02:27, 6 January 2025 | Shader linearramp.png (file) | ![]() |
30 KB | 1 | |
02:27, 6 January 2025 | Shader steep.png (file) | ![]() |
32 KB | 1 | |
02:27, 6 January 2025 | Shader smooth.png (file) | ![]() |
33 KB | 1 | |
02:26, 6 January 2025 | Shader reflectvector.png (file) | ![]() |
32 KB | 1 | |
02:26, 6 January 2025 | Shader combinenormals.png (file) | ![]() |
32 KB | 1 | |
02:26, 6 January 2025 | Shader terrainspecular.png (file) | ![]() |
34 KB | 1 | |
02:25, 6 January 2025 | Shader terraindiffuse.png (file) | ![]() |
33 KB | 1 | |
02:25, 6 January 2025 | Shader specular.png (file) | ![]() |
34 KB | 1 | |
02:25, 6 January 2025 | Shader diffuse.png (file) | ![]() |
33 KB | 1 | |
02:19, 6 January 2025 | Shader worldhalfway.png (file) | ![]() |
33 KB | 1 | |
02:19, 6 January 2025 | Shader worldview.png (file) | ![]() |
33 KB | 1 | |
02:19, 6 January 2025 | Shader worldlight.png (file) | ![]() |
32 KB | 1 | |
02:15, 6 January 2025 | Shader worldbitangent.png (file) | ![]() |
32 KB | 1 | |
02:15, 6 January 2025 | Shader worldtangent.png (file) | ![]() |
31 KB | 1 | |
02:15, 6 January 2025 | Shader worldnormal.png (file) | ![]() |
31 KB | 1 | |
02:14, 6 January 2025 | Shader worldposition.png (file) | ![]() |
33 KB | 1 | |
02:14, 6 January 2025 | Shader objectbitangent.png (file) | ![]() |
33 KB | 1 | |
02:14, 6 January 2025 | Shader objecttangent.png (file) | ![]() |
32 KB | 1 | |
02:13, 6 January 2025 | Shader objectnormal.png (file) | ![]() |
32 KB | 1 | |
02:13, 6 January 2025 | Shader objectposition.png (file) | ![]() |
33 KB | 1 | |
02:13, 6 January 2025 | Shader objecthalfway.png (file) | ![]() |
33 KB | 1 | |
02:12, 6 January 2025 | Shader objectview.png (file) | ![]() |
33 KB | 1 | |
02:12, 6 January 2025 | Shader objectlight.png (file) | ![]() |
33 KB | 1 | |
02:11, 6 January 2025 | Shader tangenthalfway.png (file) | ![]() |
33 KB | 1 | |
02:11, 6 January 2025 | Shader tangentview.png (file) | ![]() |
33 KB | 1 |