This special page shows the last uploaded files.
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Shader seq.png
Eric Lengyel
02:48, 6 January 2025
426 × 355; 31 KB
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Shader sat.png
Eric Lengyel
02:48, 6 January 2025
426 × 355; 31 KB
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Shader round.png
Eric Lengyel
02:48, 6 January 2025
426 × 355; 30 KB
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Shader rsq.png
Eric Lengyel
02:48, 6 January 2025
426 × 355; 33 KB
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Shader rcp.png
Eric Lengyel
02:47, 6 January 2025
426 × 355; 30 KB
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Shader pow.png
Eric Lengyel
02:47, 6 January 2025
426 × 355; 30 KB
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Shader normalize3d.png
Eric Lengyel
02:47, 6 January 2025
426 × 355; 30 KB
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Shader mad.png
Eric Lengyel
02:47, 6 January 2025
426 × 355; 31 KB
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Shader mul.png
Eric Lengyel
02:47, 6 January 2025
426 × 355; 29 KB
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Shader min.png
Eric Lengyel
02:46, 6 January 2025
426 × 355; 31 KB
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Shader max.png
Eric Lengyel
02:46, 6 January 2025
426 × 355; 32 KB
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Shader magnitude3d.png
Eric Lengyel
02:46, 6 January 2025
426 × 355; 30 KB
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Shader lg2.png
Eric Lengyel
02:46, 6 January 2025
426 × 355; 31 KB
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Shader lrp.png
Eric Lengyel
02:45, 6 January 2025
426 × 355; 32 KB
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Shader invert.png
Eric Lengyel
02:45, 6 January 2025
426 × 355; 29 KB
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Shader frc.png
Eric Lengyel
02:45, 6 January 2025
426 × 355; 29 KB
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Shader flr.png
Eric Lengyel
02:44, 6 January 2025
426 × 355; 28 KB
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Shader expand.png
Eric Lengyel
02:44, 6 January 2025
426 × 355; 29 KB
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Shader ex2.png
Eric Lengyel
02:44, 6 January 2025
426 × 355; 30 KB
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Shader dp4.png
Eric Lengyel
02:44, 6 January 2025
426 × 355; 31 KB
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Shader dp3.png
Eric Lengyel
02:44, 6 January 2025
426 × 355; 31 KB
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Shader div.png
Eric Lengyel
02:43, 6 January 2025
426 × 355; 30 KB
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Shader xpd.png
Eric Lengyel
02:43, 6 January 2025
426 × 355; 31 KB
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Shader cos.png
Eric Lengyel
02:43, 6 January 2025
426 × 355; 30 KB
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Shader avg.png
Eric Lengyel
02:43, 6 January 2025
426 × 355; 31 KB
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Shader add.png
Eric Lengyel
02:42, 6 January 2025
426 × 355; 29 KB
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Shader abs.png
Eric Lengyel
02:42, 6 January 2025
426 × 355; 30 KB
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Shader impostornormal.png
Eric Lengyel
02:41, 6 January 2025
426 × 355; 36 KB
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Shader impostortexture.png
Eric Lengyel
02:35, 6 January 2025
426 × 355; 33 KB
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Shader terrainnormal1.png
Eric Lengyel
02:35, 6 January 2025
426 × 355; 62 KB
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Shader terraintexture.png
Eric Lengyel
02:34, 6 January 2025
426 × 355; 62 KB
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Shader painttexture.png
Eric Lengyel
02:34, 6 January 2025
426 × 355; 30 KB
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Shader normalmap.png
Eric Lengyel
02:34, 6 January 2025
426 × 355; 64 KB
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Shader texturemap.png
Eric Lengyel
02:34, 6 January 2025
426 × 355; 70 KB
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Shader merge4d.png
Eric Lengyel
02:33, 6 January 2025
426 × 355; 30 KB
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Shader merge3d.png
Eric Lengyel
02:33, 6 January 2025
426 × 355; 29 KB
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Shader merge2d.png
Eric Lengyel
02:33, 6 January 2025
426 × 355; 30 KB
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Shader primitivefacing.png
Eric Lengyel
02:33, 6 January 2025
426 × 355; 29 KB
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Shader fragmentdepth.png
Eric Lengyel
02:33, 6 January 2025
426 × 355; 29 KB
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Shader time.png
Eric Lengyel
02:32, 6 January 2025
426 × 355; 28 KB
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Shader constantluminance.png
Eric Lengyel
02:32, 6 January 2025
426 × 355; 27 KB
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Shader constantcolor.png
Eric Lengyel
02:32, 6 January 2025
426 × 355; 24 KB
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Shader constantvector.png
Eric Lengyel
02:31, 6 January 2025
426 × 355; 35 KB
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Shader constantscalar.png
Eric Lengyel
02:31, 6 January 2025
426 × 355; 31 KB
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Shader kill.png
Eric Lengyel
02:28, 6 January 2025
426 × 355; 29 KB
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Shader horizon.png
Eric Lengyel
02:28, 6 January 2025
426 × 355; 78 KB
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Shader parallax.png
Eric Lengyel
02:28, 6 January 2025
426 × 355; 48 KB
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Shader tangenttoworld.png
Eric Lengyel
02:28, 6 January 2025
426 × 355; 32 KB
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Shader deltadepth.png
Eric Lengyel
02:27, 6 January 2025
426 × 355; 29 KB
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Shader linearramp.png
Eric Lengyel
02:27, 6 January 2025
426 × 355; 30 KB