Complex Shader Processes: Revision history

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15 July 2023

  • curprev 11:5911:59, 15 July 2023Eric Lengyel talk contribs 8,230 bytes +8,230 Created page with "This is a list of the complex shader processes that are available in the Shader Editor under the Complex tab. {| {{Table}} {{Tablehead|Process|Description}} |- {{Process|Diffuse Reflection|Shader_diffuse.png|Tangent-space normal '''N''' (optional)|Scalar|Calculates the Lambertian diffuse reflection factor '''N''' · '''L''', where '''L''' is the tangent-space direction to light. The result is saturated to the range [0,1]. If '''N''' is omitted, then..."