Oscillation Controller: Revision history

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15 July 2023

  • curprev 10:4210:42, 15 July 2023Eric Lengyel talk contribs 2,960 bytes +2,960 Created page with "__NOTOC__ The '''Oscillation Controller''' is a type of controller that causes a node to oscillate between two positions on a sine wave. The Oscillation Controller is built into the core engine, and it is one of four ''kinematic'' controllers that cause an object to follow an exact motion. Rigid bodies controlled by the Physics Manager are able to interact with kinematic objects, but they cannot stop kinematic objects or alter their motions. A kinematic object pushes rig..."