Release Notes for Build 147: Difference between revisions
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Eric Lengyel (talk | contribs) (Created page with "__NOTOC__ '''Release date:''' February 25, 2008 * This release is primarily an update that contains the demo shown at GDC. * A new enemy character, the spider, has been added to the demo game. Its controller is now the simplest example of a controller for a non-player character. * A world can now be paused by setting the <code>kWorldPaused</code> flag with the <code>[http://c4engine.com/docs/WorldMgr/World_SetWorldFlags.html World::SetWorldFlags()]</code> function. (C...") |
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Latest revision as of 09:53, 15 July 2023
Release date: February 25, 2008
- This release is primarily an update that contains the demo shown at GDC.
- A new enemy character, the spider, has been added to the demo game. Its controller is now the simplest example of a controller for a non-player character.
- A world can now be paused by setting the
kWorldPaused
flag with theWorld::SetWorldFlags()
function. (Care should be taken to avoid clearing other flags by callingWorld::GetWorldFlags()
and logically ORing in thekWorldPaused
flag.) While this flag is set, controllers and effects are not moved. The demo game now sets this flag when the menu window is displayed in single player mode.