Release Notes for Version 6.2: Difference between revisions
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Eric Lengyel (talk | contribs) (Created page with "__NOTOC__ '''Release date:''' May 11, 2017 (C4 version 6.2 corresponds to Tombstone version 2.2.) == Core Engine == === Graphics Manager === * When the <code>GL_NV_alpha_to_coverage_dither_control</code> extension is available, the engine now disables dithering for alpha to coverage rendering. This gets rid of the unsightly dot pattern sometimes visible in dense alpha-tested vegetation. == Tools == === Model Viewer === * Added a scale factor to the animation impor...") |
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Latest revision as of 10:22, 15 July 2023
Release date: May 11, 2017
(C4 version 6.2 corresponds to Tombstone version 2.2.)
Core Engine
Graphics Manager
- When the
GL_NV_alpha_to_coverage_dither_control
extension is available, the engine now disables dithering for alpha to coverage rendering. This gets rid of the unsightly dot pattern sometimes visible in dense alpha-tested vegetation.
Tools
Model Viewer
- Added a scale factor to the animation importer so that external animations could be matched to a scaled model.
- Fixed a problem that would cause the skeleton to be drawn incorrectly.
OpenGEX Importer
- Fixed a problem that could cause scenes exported from 3DS Max to be imported with the wrong transforms applied.