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  • ...gine Development'', abbreviated FGED, is a series of books written by Eric Lengyel. It describes the mathematical and engineering details of many of the techn ...
    303 bytes (44 words) - 12:55, 15 July 2023
  • * [http://foundationsofgameenginedev.com/ Lengyel, Eric. ''Foundations of Game Engine Development, Volume 2: Rendering'', Terathon ...
    2 KB (391 words) - 10:55, 15 July 2023
  • * [http://foundationsofgameenginedev.com/ Lengyel, Eric. ''Foundations of Game Engine Development, Volume 2: Rendering'', Terathon ...
    3 KB (492 words) - 10:54, 15 July 2023
  • ...for ''Foundations of Game Engine Development'', a series of books by Eric Lengyel. See [[FGED]]. ...
    5 KB (881 words) - 09:11, 15 July 2023