class FrustumCameraObject
Defined in:  
The C4CameraObjects.hFrustumCameraObject class encapsulates data pertaining to a camera using a perspective projection.
Definition
class FrustumCameraObject : public CameraObject
Member Functions
| FrustumCameraObject::GetFrustumFlags | Returns the frustum flags. | 
| FrustumCameraObject::SetFrustumFlags | Sets the frustum flags. | 
| FrustumCameraObject::GetProjectionDistance | Returns the projection distance. | 
| FrustumCameraObject::SetProjectionDistance | Sets the projection distance. | 
| FrustumCameraObject::GetAspectRatio | Returns the aspect ratio. | 
| FrustumCameraObject::SetAspectRatio | Sets the aspect ratio. | 
Constructor
FrustumCameraObject(CameraType type);
FrustumCameraObject(CameraType type, float projection, float aspect);
FrustumCameraObject(float projection, float aspect);
Parameters
| type | The camera type. This is only used when constructing a FrustumCameraObjectas a base class for another camera object type. | 
| projection | The distance to the projection plane. This determines the field of view. | 
| aspect | The aspect ratio of the projection. This is the ratio between the width and height of the viewport. | 
Description
Base Classes
| CameraObject | A FrustumCameraObjectis a specific type of camera object. | 
See Also
