Defined in:Called when an associated input control is disengaged.
virtual void HandleDisengage(void);
HandleDisengagefunction is called when an input control to which the action object is assigned is disengaged by the user. For example, when a key, mouse button, or joystick button is released, the
HandleDisengagefunction is called for any action object assigned to the control. The
Action::HandleEngagefunction would have previously been called for the action object at the time that the user engaged the control.