Object::SetModifiedFlag
Defined in:
Sets the modified flag for an object.
C4Objects.hPrototype
void SetModifiedFlag(void);
Description
The SetModifiedFlag function sets the flag indicating whether an object has been modified. This flag is used when saving a world using the WorldMgr::SaveDeltaWorld function. The SetModifiedFlag function should be called whenever a property of an object has been altered and the world to which it belongs might later be saved as a difference, or delta, from the original world resource. Once the modified flag has been set, it cannot be cleared.
See Also
