Defined in:Sets the attribute flags.
void SetAttributeFlags(uint32 flags);
||The new attribute flags.|
SetAttributeFlagsfunction sets the attribute flags to those specified by the
flagsparameter. The flags can be a combination (through logical OR) of the following constants.
||The constant data in the attribute, such as a color, is mutable. This means that the data is loaded as a shader parameter instead of being inlined as a literal constant.|