C4 Engine
C4 Engine API Documentation

TextureAttribute::GetTextureName

Defined in:  C4Attributes.h
Returns the name of the texture map.
Prototype

const ResourceName& GetTextureName(voidconst;

Description
The GetTextureName function returns the name of the texture map used by the attribute. If the texture map does not have a name (because it was not loaded from a resource), then the name is the empty string.
See Also

TextureAttribute::GetTexture

TextureAttribute::SetTexture