Texture::GetTextureHeader
Defined in:
Returns the C4Textures.h
TextureHeader
data structure for a texture object.
Prototype
const TextureHeader *GetTextureHeader(void) const;
Description
The GetTextureHeader
function returns a pointer to the texture header for a texture object created from an image in memory. The return value is the pointer that was passed to the header
parameter of the Texture::GetTexture
function. If the texture object was created from a resource, then the return value is nullptr
.
See Also