Defined in:Returns the size of a vertex buffer.
uint32 GetVertexBufferSize(void) const;
GetVertexBufferSizefunction returns the maximum size of the data that can be stored in a vertex buffer. If the
VertexBuffer::EstablishVertexBufferfunction has previously been called for a vertex buffer, then the return value of the
GetVertexBufferSizefunction is the value that was passed to it as the
sizeparameter. Otherwise, the return value of the
GetVertexBufferSizefunction is zero.