VertexBuffer::GetVertexBufferSize
Defined in:
Returns the size of a vertex buffer.
C4Renderable.h
Prototype
uint32 GetVertexBufferSize(void) const;
Description
The GetVertexBufferSize
function returns the maximum size of the data that can be stored in a vertex buffer. If the VertexBuffer::EstablishVertexBuffer
function has previously been called for a vertex buffer, then the return value of the GetVertexBufferSize
function is the value that was passed to it as the size
parameter. Otherwise, the return value of the GetVertexBufferSize
function is zero.
See Also