VertexBuffer::VertexBufferActive
Defined in:
Returns a boolean value indicating whether a vertex buffer is active.
C4Renderable.h
Prototype
bool VertexBufferActive(void) const;
Description
The VertexBufferActive
function returns true
if resources have been allocated for a vertex buffer through a previous call to the VertexBuffer::EstablishVertexBuffer
function. If the EstablishVertexBuffer
function has not been called, or the most recent call specified zero for the size
parameter, then the VertexBufferActive
function returns false
.
See Also