Motor3D::SetTransformMatrix
Defined in:
Converts a 4 × 4 matrix to its corresponding motor.
TSMotor3D.h
Prototype
Motor3D& SetTransformMatrix(const Transform4D& M);
Parameters
M |
The matrix to convert to a motor. |
Description
The SetTransformMatrix
function sets the components of a motor to values that represent the same rigid motion as the one represented by the matrix specified by the M
parameter.This function expects the matrix
M
to be orthogonal and have a determinant of +1. If these conditions are not met, then the results are unlikely to be meaningful.
See Also