C4 Engine
C4 Engine API Documentation

MessageMgr::GetMultiplayerFlag

Defined in:  C4Messages.h
Returns a boolean value indicating whether the Message Manager is configured for a multiplayer game.
Prototype

bool GetMultiplayerFlag(voidconst;

Description
The GetMultiplayerFlag function returns true if the Message Manager has been configured for a multiplayer game. If the Message Manager is in single player mode, GetMultiplayerFlag returns false.
See Also

MessageMgr::BeginSinglePlayerGame

MessageMgr::BeginMultiplayerGame

MessageMgr::GetServerFlag