Player::GetFileChunkSize
Defined in:
Returns the maximum size of each packet sent during a file transfer.
C4Messages.h
Prototype
uint32 GetFileChunkSize(void) const;
Description
During a file transfer, several data packets, or "chunks", are sent to the receiving machine at one time. Each chunk is the same size (unless it's the last chunk to be sent). Calling GetFileChunkSize
retrieves the current size of each chunk. This size can be changed by calling the Player::SetFileChunkParams
function.
See Also