class RigidBodyContact
Defined in:
The C4Contacts.h
RigidBodyContact
class represents a contact between two rigid bodies.
Definition
class RigidBodyContact final : public CollisionContact
Member Functions
RigidBodyContact::GetWorldContactPosition |
Returns the world-space contact position and normal vector. |
Description
The RigidBodyContact
class represents a contact between single shapes belonging to two different rigid bodies. Instances of the RigidBodyContact
class are only created internally by the Physics Manager.When a rigid body makes a new contact with another rigid body, the
RigidBodyController::HandleNewRigidBodyContact
function is called for both rigid bodies.Base Classes
CollisionContact |
Used internally by the Physics Manager. |
See Also