C4 Engine
C4 Engine API Documentation

RigidBodyController::GetCollisionKind

Defined in:  C4Physics.h
Returns the collision kind for a rigid body.
Prototype

uint32 GetCollisionKind(voidconst;

Description
The GetCollisionKind function returns the collision kind for a rigid body.

See the RigidBodyController::SetCollisionKind function for an explanation of collision kinds.
See Also

RigidBodyController::SetCollisionKind

RigidBodyController::GetCollisionExclusionMask

RigidBodyController::SetCollisionExclusionMask

RigidBodyController::ValidRigidBodyCollision

RigidBodyController::ValidGeometryCollision