RigidBodyController::GetCollisionKind
Defined in:
Returns the collision kind for a rigid body.
C4Physics.h
Prototype
uint32 GetCollisionKind(void) const;
Description
The GetCollisionKind
function returns the collision kind for a rigid body.See the
RigidBodyController::SetCollisionKind
function for an explanation of collision kinds.
See Also
RigidBodyController::SetCollisionKind
RigidBodyController::GetCollisionExclusionMask
RigidBodyController::SetCollisionExclusionMask