Defined in:Unpacks a sequence of chunks from an input stream.
template <class type> void UnpackChunkList(Unpacker& data, uint32 unpackFlags);
Unpacker object from which the object data is read.
|The unpacking flags.
UnpackChunkList function is used to unpack a sequence of chunks from an input stream that was previously packed using
ChunkHeader structures. This function should be called from the
Packable::Unpack function, and it iterates through the chunks in the input stream until a terminator chunk is found. For each chunk, the
UnpackChunk member function of the class specified by the
type template parameter is called. The
UnpackChunk function must have the following declaration.
void UnpackChunk(const ChunkHeader *chunkHeader, Unpacker& data, uint32 unpackFlags);The
chunkHeader parameter passed to this function should be examined, and the data corresponding to its type should be read from the
Unpacker object passed as the
data parameter. The
unpackFlags parameter passed to the
UnpackChunk function is the same value of the
unpackFlags parameter that was passed to the
UnpackChunkList function. The
UnpackChunk function should return
true if data was unpacked from the chunk, and it should return
false if the chunk type is not supported (which ordinarily means that it's obsolete). The
UnpackChunkList function simply skips the data for chunks that are identified as unsupported by the