C4 Engine
C4 Engine API Documentation

SoundMgr::PauseAllSounds

Defined in:  C4Sound.h
Pauses all sounds which are currently playing.
Prototype

void PauseAllSounds(void);

Description
The PauseAllSounds function pauses all sounds which are currently playing. The pause count of any sound which is already paused is incremented, so calling SoundMgr::ResumeAllSounds returns the sound to its previous state.
See Also

SoundMgr::ResumeAllSounds

SoundMgr::StopAllSounds

Sound::PauseSound