SoundMgr::PauseAllSounds
Defined in:  
Pauses all sounds which are currently playing.
C4Sound.hPrototype
void PauseAllSounds(void);
Description
The PauseAllSounds function pauses all sounds which are currently playing. The pause count of any sound which is already paused is incremented, so calling SoundMgr::ResumeAllSounds returns the sound to its previous state.
See Also
