Transformable::GetInverseWorldTransform
Defined in:
Returns the world-to-object transform.
C4Types.hPrototype
const Transform4D& GetInverseWorldTransform(void) const;
Description
The GetInverseWorldTransform returns the Transform4D object corresponding to the transform from world space to object space. The inverse is not calculated at the time this function is called, but when the transform is set, so the performance of this function is high.
See Also
Transformable::GetWorldTransform
Transformable::SetWorldTransform
