Transformable::GetInverseWorldTransform
Defined in:
Returns the world-to-object transform.
C4Types.h
Prototype
const Transform4D& GetInverseWorldTransform(void) const;
Description
The GetInverseWorldTransform
returns the Transform4D
object corresponding to the transform from world space to object space. The inverse is not calculated at the time this function is called, but when the transform is set, so the performance of this function is high.
See Also
Transformable::GetWorldTransform
Transformable::SetWorldTransform