Editor::ImportScene
Defined in:
Imports a scene into an editor window.
C4WorldEditor.h
Prototype
void ImportScene(Node *root);
Parameters
root |
The root node of the scene to import. |
Description
The ImportScene
function moves all subnodes of the node specified by the root
parameter to the current target zone in the world being edited. The root node itself is not added to the world and should be deleted after the ImportScene
function is called.
See Also