FrameAnimator::SetAnimation
Defined in:
Sets the animation resource from which the animator generates its output.
C4Animation.h
Prototype
void SetAnimation(const char *name);
Parameters
name |
The name of the animation resource. |
Description
The SetAnimation
function sets the current animation for a frame animator to the animation stored in the resource specified by the name
parameter. Animations are typically stored in a subfolder having the model resource's name, and the name
parameter should include this. For example, to apply an animation named "walk" to a model named "monster", the name
parameter should point to the string "monster/walk". (A forward slash should be used on all platforms.)