Node::GetNodeType
Defined in:
Returns the type of a node.
C4Node.h
Prototype
NodeType GetNodeType(void) const;
Description
The GetNodeType
function returns the type of a node. The following table lists the built-in types that can be returned. Additional types may be defined by the application.
kNodeGeneric |
Generic node. |
kNodeCamera |
Camera node. |
kNodeLight |
Light node. |
kNodeSource |
Sound source node. |
kNodeGeometry |
Geometry node. |
kNodeInstance |
Instanced world node. |
kNodeModel |
Model node (character, projectile, etc.). |
kNodeBone |
Bone node used in skeletal animation. |
kNodeMarker |
Marker node. |
kNodeTrigger |
Trigger node. |
kNodeEffect |
Effect node. |
kNodeEmitter |
Emitter node. |
kNodeSpace |
Space node. |
kNodePortal |
Portal node. |
kNodeZone |
Zone node. |
kNodeSkybox |
Skybox node. |
kNodeImpostor |
Impostor node. |
kNodePhysics |
Physics node. |
kNodeShape |
Physics shape node. |
kNodeJoint |
Physics joint node. |
kNodeField |
Physics field node. |
kNodeBlocker |
Physics blocker node. |