Property::SetPropertyFlags
Defined in:
Returns the property flags.
C4Properties.h
Prototype
void SetPropertyFlags(uint32 flags);
Parameters
flags |
The new property flags. |
Description
The SetPropertyFlags
function sets the property flags to the value specified by the flags
parameter, which can be zero or a combination (through logical OR) of the following constants.
kPropertyNonpersistent |
The property is skipped during world serialization. |
kPropertyDisabled |
The property is disabled (but is still returned by Node::GetProperty ).
|
kPropertyNonpersistent
flag is set, then the property will not be written when the world it belongs to is saved, and it will no longer exist when the world is reloaded.
See Also