C4 Engine
C4 Engine API Documentation

World::AddNewNode

Defined in:  C4World.h
Adds a new node to the world and preprocesses it.
Prototype

void AddNewNode(Node *node);

Parameters
node The node to add to the world.
Description
The AddNewNode function adds the node specified by the node parameter to the root zone of the world and then calls its Node::PreprocessNode function.
See Also

Node

Node::PreprocessNode