C4 Engine
C4 Engine API Documentation

World::DetectInteractions

Defined in:  C4World.h
Tests for interactions in a world.
Prototype

virtual void DetectInteractions(void);

Description
The DetectInteractions function is called each frame after all movement has completed and before any rendering takes place. It tests all of the active interaction probes and dispatches passive interaction events. This function can be overridden in order to set interaction probes before the base class counterpart is called.
See Also

World::AddInteractor

World::RemoveInteractor

Interactor