class AnimateSprocket
Defined in:
The C4Sprockets.h
AnimateSprocket
class causes an image widget's texture coordinates to animate through a grid.
Definition
class AnimateSprocket final : public Sprocket
Constructor
AnimateSprocket(const Integer2D& count, int32 total, float rate);
Parameters
count |
The number of grid cells in the texture map horizontally and vertically. |
total |
The total number of grid cells that contain animation frames. |
rate |
The animation rate, in frames per millisecond. |
Description
The AnimateSprocket
class plays a sequence of frames from a texture map in an image widget. The count
parameter specifies how many equal-sized grid cells exist in the texture map, and the total
parameter specifies the total number of grid cells that should be used in the animation, starting at the upper-left corner and proceeding to the right through each row and downward through the rows.
Base Classes
Sprocket |
A AnimateSprocket is a specific type of sprocket.
|