class BeamEffect
Defined in:
The C4Effects.h
BeamEffect
class represents a polyboard beam effect node in a world.
Definition
class BeamEffect : public Effect
Constructor
BeamEffect(float radius, float height, const ColorRGBA& color, const char *textureName = nullptr);
Parameters
radius |
The radius of the beam. |
height |
The height (or length) of the beam. |
color |
The color of the beam. |
textureName |
The name of the texture applied to the beam. |
Description
Base Classes
Effect |
A beam effect is a specific type of effect. |
See Also